Age/Gender: 19, Male
I only LOOK like I know what I'm doing.
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Latest Flash Reviews
This is your basic vanilla sniping game. The story is a little generic, but most sniping games have this problem, so no points off for that. The ability to put down your rifle and see the whole stage was useful and something I appreciated. However, two things bothered me a bit.
1. The fact that not a single person had an actual face, or any other notable features made the game feel unrealistic. I felt like it was shooting cardboard cut outs instead of real people.
2. While I understand that head shots SHOULD be worth more than body shots, the fact they were worth only 50% accuracy annoyed me. Even if you nailed every single target in one shot, never missing once, if they were all body shots, it came out to 50% accuracy. Maybe they should be more like 75% or something?
anyway, this game shows a good amount of potential. Keep it up, and I hope to see more work!
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It's nice to see another game out like this, since you do a great job with those sift head games. The game was really good, but there were two things that sort of took away from the experience.
1. Although the rage button mashing was a unique concept, it took awhile to actually hit the button enough times and to finish the scenes. It felt like a break in the game play.
2. When it came to the shooting scenes, you had unlimited ammo and a magizine with unlimited capacity. It made it seem...childish, since you could just click as fast as possible and only have to aim in the general direction of whatever you were shooting at.
The voting on what to do next sounded good, and I hope to play the sequal sometime soon!
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The pandemic series has always been fun to play, from the very first game to the one I'm writing a review for now. This game has both good and bad in it.
I loved how time was realistic, having hours that passed in the game, as opposed to hitting the "end turn" button and feeling like your virus went to sleep. I also liked the fact ship yards were added, making two ways for your virus to travel over seas. The three different classes were also nice, as was an easy and hard difficulty. Governments did more than just shut down borders and planes. All of these things enhance the gameplay drastically, making it (in my opinion) better,
However, there are some things I think could use improvement (these are just suggestion, whether you use them or not is up to you.
1. Not every place had an airport or ship yard. As you may of heard several times, Madagascar was really hard to infect. Peru also became difficult, once it shut down it's borders, they stayed clean. Placing airports and shipyards in all the regions would be nice.
2. Many people (including me) wonder just how a disease without any symptoms is able to be detected and make people want to take action. Instead of making an undetectable disease detectable, why not just make it so you have to have at least one symptom at all times? Otherwise, everyone is already sick.
3. A lot of the time, governments will start closing borders and stopping transport when the players disease affect a country that is on the other side of the globe. In my game for instance, why would Peru seal it's borders when china becomes infected? It makes it seem like the game doesn't want you to win. Perhaps government actions should only occur when the disease happens in the country next to it, or when a place planes and boats travel often becomes infected?
These are my only qualms about the game, as everything else I liked. I can tell that this was no small project. I have always enjoyed the pandemic series, and I really hope to see more of it!
Author's Response:
Thanks for the review. Large well thought out reviews like yours are extremely helpful!
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